Eggman has conquered much of the world with help from a powerful and mysterious new villain named Infinite. Now, you must assist Sonic and build an army to reclaim the world as they fight against chaos and destruction. Defeat enemies with blazing speed as Modern Sonic, catapult past perilous platforms as Classic Sonic, and create your very own Custom Hero Character equipped with a variety of powerful gadgets.
Experience fast-paced action with these three unique gameplay styles, explore iconic stages, plus, fight across unique added content with Shadow as a playable character!
Tails infiltrates Eggman's computer network and finds the Phantom Ruby's weakness: it is directly powered by the Death Egg's core, and without a power source it is useless. Believing they have the upper hand, the Resistance attacks Eggman's capital Metropolis. However, Eggman has a hidden backup power source under Metropolis, and as Sonic and company make their final charge against the mountaintop Eggman Empire Fortress, he makes Infinite create a massive sun over the planet so that it will crash down and destroy the entire Resistance.
Thinking fast, the Rookie uses a prototype Phantom Ruby they had recovered to dispel the virtual sun, saving everybody. Sonic and the Rookie then battle Infinite and defeat him. Eggman unveils yet another backup plan, moving the Phantom Ruby into one of his Death Egg Robots and fighting Sonic and his friends directly.
With the Phantom Ruby neutralized, all the copies serving Eggman's army vanish, Classic Sonic returns home, the Resistance disbands, and Sonic and his friends set out to rebuild the world while the Rookie leaves to find their own way. Reception Sonic Forces received "mixed or average" reviews, according to review aggregator Metacritic.
In the United Kingdom, the game debuted in fifth place on their all-formats chart. Sega stated in a financial report in February that the game "performed strongly". Writing for Polygon, Jeremy Parish praised the game's visuals and character customization, but criticized its repetitive boss fights and argued the game did not advance the series' design. Parish disliked the ranking system, which rewards players for completing stages quickly rather than exploring them for collectibles, and dismissed the tag team sections as "under-developed" because players would prefer to use Modern Sonic whenever the Avatar was not required.
The four reviewers of Famitsu were more positive, praising the character creation system, story, and soundtrack. Heidi Kemps, reviewing Forces for IGN, faulted elements of the game's level design, indicating that "unfair-feeling traps" recurred intermittently and that the levels were relatively short and underdeveloped.
In contrast to Parish, Kemps enjoyed the "quite strong" bosses, particularly one fought "among the winding coils of a giant snake," although she wished they were more plentiful. Kemps cited the game's "goofy charm" as preventing her from being "too disappointed" by it. Kotaku's Heather Alexandra wrote that Modern Sonic's gameplay was "visually dynamic" and "the most fun", but heavily automated and shallow, whereas Classic Sonic delivered a solid but unremarkable platforming experience that compared unfavorably to the more inventive Sonic Mania.
Alexandra panned the Avatar stages as "disjointed and confused" due to a lack of flow and an excessive reliance on trial and error. Overall, she described Forces as fun despite a lack of polish and complimented its "infectious energy and excitement". Game Informer's Brian Shea similarly regarded the game as a "fun adventure" and considered its controls and level design to be the best of any 3D Sonic entry, but concluded: "3D Sonic games still aren't to where they should be after such a long time of iteration and experimentation".
Shea called Classic Sonic the worst of the three playable characters due to poor physics that failed to emulate those of the original 2D Sonic games. While the modern Sonic was imprisoned by the doctor, the army of recruits managed to create a strong resistance, which saved our hero.
At the beginning of the game, we create our own character, which may differ from the Sonic, but will have their qualities. In a third-person platformer and 3D models, you will have to go through the whole story from start to finish, constantly playing between three characters, and listening to the advice of heroes such as Tails the Fox, Knuckles the Echidna, Shadow the Hedgehog similar to Sonic in this game.
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